Lua API
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WeaponProfile
Inherits from
TODO
Fields:
Damage number
the maximum damage done by the weapon
DamageMod number
the damage modifier of the weapon
DamageType DamageType
the type of damage done by the weapon
MaxVelocity number
the power of the weapon (this affects range)
SkillBonus number
the attack skill bonus of the weapon
Speed number
the speed of the weapon
Variance number
the maximum damage variance of the weapon
Methods:
GetPropertyKeys() : string[]
Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts
Returns:string[]
ToString() : string
Returns a string that represents the current object.
Returns:string