Lua API
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Unknown

Inherits from

Vector collection data for the unknownTable vector

Fields:

Key string

Identifies the quest/lock, such as AccessColosseum

Unknown1 number

Always 0 in captures so far

Unknown2 number

Value varies. May be 2 WORDs

Unknown3 number

Appears to be some kind of timestamp

Unknown4 number

Value stays constant at least for one occurence

Unknown5 number

Always 1 in captures so far

Methods:

GetPropertyKeys() : string[]

Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts

Returns:string[]

ToString() : string

Returns a string that represents the current object.

Returns:string