Lua API
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Unknown
Inherits from
Vector collection data for the unknownTable vector
Fields:
Key string
Identifies the quest/lock, such as AccessColosseum
Unknown1 number
Always 0 in captures so far
Unknown2 number
Value varies. May be 2 WORDs
Unknown3 number
Appears to be some kind of timestamp
Unknown4 number
Value stays constant at least for one occurence
Unknown5 number
Always 1 in captures so far
Methods:
GetPropertyKeys() : string[]
Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts
Returns:string[]
ToString() : string
Returns a string that represents the current object.
Returns:string