Lua API
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TextureMapChange

Inherits from

Contains data for texture map changes

Fields:

NewTextureId number

texture DataID (minus 0x05000000)

OldTextureId number

texture DataID (minus 0x05000000)

PartIndex number

the index of the model we are replacing the texture in

Methods:

GetPropertyKeys() : string[]

Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts

Returns:string[]

ToString() : string

Returns a string that represents the current object.

Returns:string