Lua API
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TextureMapChange
Inherits from
Contains data for texture map changes
Fields:
NewTextureId number
texture DataID (minus 0x05000000)
OldTextureId number
texture DataID (minus 0x05000000)
PartIndex number
the index of the model we are replacing the texture in
Methods:
GetPropertyKeys() : string[]
Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts
Returns:string[]
ToString() : string
Returns a string that represents the current object.
Returns:string