Lua API
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Skill
Inherits from
The Skill structure contains information about a character skill.
Fields:
AdjustExperience number
If this is not 0, it appears to trigger the initLevel to be treated as extra XP applied to the skill
ExperienceSpent number
XP spent on this skill
InitPoints number
starting point for advancement of the skill (eg bonus points)
LastUsedTime number
time skill was last used
PointsRaised number
points raised
ResistanceOfLastCheck number
last use difficulty
SkillState SkillState
skill state
Methods:
GetPropertyKeys() : string[]
Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts
Returns:string[]
ToString() : string
Returns a string that represents the current object.
Returns:string