Lua API
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Skill

Inherits from

The Skill structure contains information about a character skill.

Fields:

AdjustExperience number

If this is not 0, it appears to trigger the initLevel to be treated as extra XP applied to the skill

ExperienceSpent number

XP spent on this skill

InitPoints number

starting point for advancement of the skill (eg bonus points)

LastUsedTime number

time skill was last used

PointsRaised number

points raised

ResistanceOfLastCheck number

last use difficulty

SkillState SkillState

skill state

Methods:

GetPropertyKeys() : string[]

Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts

Returns:string[]

ToString() : string

Returns a string that represents the current object.

Returns:string