Lua API
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PlayerModule

Inherits from

The PlayerModule structure contains character options.

Fields:

Fillcomps Fillcomp[]

Fill comps list (for vendoring)

FillcompsCount number

Fill comps list count (for vendoring)

Shortcuts Shortcut[]

List of shortcuts

Tab1 number[]

SpellBar tab 1 spell ids

Tab1Count number

SpellBar Tab 1 item count

Tab2 number[]

SpellBar tab 2 spell ids

Tab2Count number

SpellBar Tab 2 item count

Tab3 number[]

SpellBar tab 3 spell ids

Tab3Count number

SpellBar Tab 3 item count

Tab4 number[]

SpellBar tab 4 spell ids

Tab4Count number

SpellBar Tab 4 item count

Tab5 number[]

SpellBar tab 5 spell ids

Tab5Count number

SpellBar Tab 5 item count

Tab6 number[]

SpellBar tab 6 spell ids

Tab6Count number

SpellBar Tab 6 item count

Tab7 number[]

SpellBar tab 7 spell ids

Tab7Count number

SpellBar Tab 7 item count

Tab8 number[]

SpellBar tab 8 spell ids

Tab8Count number

SpellBar Tab 8 item count

Methods:

GetPropertyKeys() : string[]

Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts

Returns:string[]

ToString() : string

Returns a string that represents the current object.

Returns:string