Lua API
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PlayerModule
Inherits from
The PlayerModule structure contains character options.
Fields:
Fillcomps Fillcomp[]
Fill comps list (for vendoring)
FillcompsCount number
Fill comps list count (for vendoring)
Shortcuts Shortcut[]
List of shortcuts
Tab1 number[]
SpellBar tab 1 spell ids
Tab1Count number
SpellBar Tab 1 item count
Tab2 number[]
SpellBar tab 2 spell ids
Tab2Count number
SpellBar Tab 2 item count
Tab3 number[]
SpellBar tab 3 spell ids
Tab3Count number
SpellBar Tab 3 item count
Tab4 number[]
SpellBar tab 4 spell ids
Tab4Count number
SpellBar Tab 4 item count
Tab5 number[]
SpellBar tab 5 spell ids
Tab5Count number
SpellBar Tab 5 item count
Tab6 number[]
SpellBar tab 6 spell ids
Tab6Count number
SpellBar Tab 6 item count
Tab7 number[]
SpellBar tab 7 spell ids
Tab7Count number
SpellBar Tab 7 item count
Tab8 number[]
SpellBar tab 8 spell ids
Tab8Count number
SpellBar Tab 8 item count
Methods:
GetPropertyKeys() : string[]
Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts
Returns:string[]
ToString() : string
Returns a string that represents the current object.
Returns:string