Lua API
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Movement_VectorUpdate_S2C
Inherits from
Changes an objects vector, for things like jumping
Fields:
ObjectId number
ID of the object being updated
ObjectInstanceSequence number
The instance sequence value for this object (number of logins for players)
ObjectVectorSequence number
The vector sequence value for this object
Methods:
GetPropertyKeys() : string[]
Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts
Returns:string[]
ToString() : string
Returns a string that represents the current object.
Returns:string