Lua API
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Movement_VectorUpdate_S2C

Inherits from

Changes an objects vector, for things like jumping

Fields:

ObjectId number

ID of the object being updated

ObjectInstanceSequence number

The instance sequence value for this object (number of logins for players)

ObjectVectorSequence number

The vector sequence value for this object

Omega Vector3

new omega component

Velocity Vector3

new velocity component

Methods:

GetPropertyKeys() : string[]

Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts

Returns:string[]

ToString() : string

Returns a string that represents the current object.

Returns:string