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Magic_UpdateSpell_S2C

Inherits from

Add a spell to your spellbook.

Fields:

SpellId LayeredSpellId

the spell ID of the new spell

Methods:

GetPropertyKeys() : string[]

Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts

Returns:string[]

ToString() : string

Returns a string that represents the current object.

Returns:string