Lua API
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InterpertedMotionState
Inherits from
Contains information for animations and general free motion
Fields:
CommandListLength number
read only
Derived from flags.
CurrentStyle MotionStance
Stance. If not present, defaults to 0x3D (NonCombat)
ForwardCommand MotionCommand
Command for our forward movement. If not present, defaults to 0x03 (Ready)
ForwardSpeed number
Forward movement speed. If not present, defaults to 1.0
SidestepCommand MotionCommand
Command for our sidestep movememnt. If not present, defaults to 0x00
SidestepSpeed number
Sidestep movement speed. If not present, defaults to 1.0
TurnCommand MotionCommand
Command for our turn movememnt. If not present, defaults to 0x00
TurnSpeed number
Turn movement speed. If not present, defaults to 1.0
Methods:
GetPropertyKeys() : string[]
Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts
Returns:string[]
ToString() : string
Returns a string that represents the current object.
Returns:string