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Communication_HearSoulEmote_S2C

Inherits from

Contains the text associated with an emote action.

Fields:

Name string

Name of the character performing the emote.

ObjectId number

The ID of the character performing the emote - used for squelch/radar filtering.

Text string

Text representation of the emote.

Methods:

GetPropertyKeys() : string[]

Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts

Returns:string[]

ToString() : string

Returns a string that represents the current object.

Returns:string