Lua API
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Combat_HandlePlayerDeathEvent_S2C
Inherits from
A Player Kill occurred nearby (also sent for suicides).
Fields:
KillerId number
The ID of the character doing the killing.
Message string
The death message
ObjectId number
The ID of the departed.
Methods:
GetPropertyKeys() : string[]
Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts
Returns:string[]
ToString() : string
Returns a string that represents the current object.
Returns:string