ArmorProfile
TODO
Fields:
ProtAcid number
relative protection against acid damage (multiply by AL for actual protection)
ProtBludgeoning number
relative protection against bludgeoning damage (multiply by AL for actual protection)
ProtCold number
relative protection against cold damage (multiply by AL for actual protection)
ProtFire number
relative protection against fire damage (multiply by AL for actual protection)
ProtLightning number
relative protection against lightning damage (multiply by AL for actual protection)
ProtNether number
relative protection against nether damage (multiply by AL for actual protection)
ProtPiercing number
relative protection against piercing damage (multiply by AL for actual protection)
ProtSlashing number
relative protection against slashing damage (multiply by AL for actual protection)
Methods:
GetPropertyKeys() : string[]
Returns a list of strings of all public property / field names. Useful for reflection on UserData in lua scripts
ToString() : string
Returns a string that represents the current object.